Justice League
Justice League
Dir: Zack Snyder
Dir: Zack Snyder
Shockingly,
the Earth is in jeopardy again. After the death of Superman, the world is still
in mourning. But Earth faces a galactic threat and Batman must gather Earth’s
mightiest heroes to defend the human race.
Unfortunately,
following tragic family events Zack Snyder had to leave the project halfway
through production, with Joss Whedon, godfather to the MCU, taking the
reins. Whedon received a screenplay credit after directing re-shoots and his
involvement is clear. However Whedon’s intervention is not enough to stop
Justice League being the earliest of Christmas turkeys.
Heavy
criticism has plagued the DCEU (DC Extended Universe) after their attempt to
provide a brooding alternative to the upbeat brand of the MCU (Marvel Cinematic
Universe). And clearly with Whedon’s influence on the MCU’s branding, the DCEU
are attempting to course correct. Whedon's constant use of quips and entertaining character
clashes and their own personal arcs are what shot the MCU into the
stratosphere. Yet even with the levity and humour introduced by Snyder and Whedon,
the Justice League’s astounding lack of charisma is a sight to behold.
In
just two hours, the film tries to congest three new characters (Flash,
Aquaman and Cyborg) and their back story, while exploring the power dynamics between this newly found group of superheroes. This cramming of new characters significantly
hampers the narrative. To a layman the film traces each new hero into certain archetypes: the Flash is the comic relief, Aquaman the rock star/rebel, and Cyborg the
walking plot device. Given they have not been introduced in their own solo, origin
feature to establish their personality and explore their character, the film
has to introduce that feature-length process….three times in a total of thirty minutes.
Similarly,
the villain of this uncharismatic tale is the CGI drenched Steppenwolf, whose
end goal seems to be a carbon copy of General Zod’s in the Man of Steel. The
galactic threat to Earth is starting to wear thin and Justice League champions
that cause for concern. Mainly as this shallow group of indestructible beings fight
another indestructible being in a location devoid of human beings. Therefore
the sense of mortality and threat is almost obsolete. Without any humans to
save or the group’s understood weaknesses, the climax becomes a glorified WWE
spectacle.
The
Justice League staggers through its two hour run time, breezing over important
character development to ensure the climax is another headache inducing clash
of super beings. Each and every character’s purpose to explain the plot to each
other and move the film onto the next fight sequence. This rushed piece of
film-making turns what could have been a promising premise into a tedious, languid
and incoherent tale of indestructible heroes punching another indestructible
villain.
Comments
Post a Comment